Checkers

Your pieces: 12 · Computer's: 12

Moves 0 Time 0:00 Won 0 of 0 Best none yet

Classic American checkers on an 8 by 8 board, against the computer at three levels. Free, with no sign-up.

Also try: Yacht Dice · Mini Crossword

How to play Checkers

Checkers is played on the dark squares of an 8 by 8 board. You have the 12 dark pieces at the bottom and move first; the computer has the 12 red pieces at the top. Capture all of the computer's pieces, or leave it with no move, to win.

Choose how strong the computer is above the board: Easy, Medium or Hard. Undo takes back your last move and the computer's reply, as many times as you like. Hint suggests a good move.

Tips

Keyboard

Arrow keys move between the dark squares. Press Enter or Space to pick up a piece, move to a marked square and press Enter again. Escape puts the piece back. H shows a hint and Ctrl+Z undoes.

Questions

Do I have to jump?

Yes. In American checkers a capture is compulsory: if you can jump, you must. If more than one jump is possible, you choose which one. The pieces that can jump are outlined.

Who moves first?

You do, with the dark pieces. That matches the official rules, where the darker side always moves first.

How strong is the computer?

Easy makes plenty of mistakes. Medium looks a few moves ahead. Hard looks much further ahead and is a real challenge. You can change the level at any time, and Undo takes back a move.